Dragon Saga

Mobile game made in Unity (C#), group project.

I worked on the concept of the game as well as art, animation and script.

I made the script for picking up armor, as well as art and animation of the main player and the art for the armor.

Gif shows the player picking up pieces of armor
Art for player and armor

I adapted a script for a puzzle to make the generation of such puzzles possible, as well as making it possible to generate the puzzle in various sizes simply by specifying the number of rows.

Puzzle with four rows
Puzzle with five rows

Sound script that pans the sound and adjusts the volume of the sound according to the player’s position in relation to the sound source.

Gif of soundscript in action. Volume and panning settings change as player moves by the sound source.

Art and tilemap for the background/environment

Environment graphics and tiles

I also created two characters (in addition to the player) and made the art for two puzzles.

Two characters
Puzzle background
Puzzle background

The icon for the game was also made by me.